“Would
you lose your lunch if you had to sit through another reality dating
show? Is your “Blargs Gone Wild” scratched from overuse? Then it’s time
to turn that dial, to something a little more...Dangerous. Time for some
real action. IT’S TIME TO BLOW S&!% UP!” Gleeman Vox
Story
Ratchet, Clank and Al get kidnapped by minions of Gleeman Vox and now have to compete in his reality show to survive.
That’s
pretty much it. It’s propably the simplest of the R&C plots. No
twist, no grand reveals, just another adventure for our favourite
mechanic and his celebrity robot friend. Vox is also one of the smallest
scale villains in terms of serious threat. Yes, he was still a madman
that needed to be stopped, but he focused on his sales and media than
say; destroying the galaxy for selfish needs.
Before
I started this review, I lookd on TV tropes and it said that this is a
“Darker” game and while the game is more focus on the shooting this
time, the story isn’t that dark. Ratchet and Clank always had that
black, slapstick comedy like that commercial where we see all those
scientists get injured or kill.
Gameplay
Before
you begin playing, I recommended picking a control scheme you are
comfortable with as you don’t have Clank playing with you this time and
the default controls might feel awkward at first. Also I never played
the multiplayer with any one so don’t expect any comments on that.
Although I will that the levels are clearly design for multiplayer as
well.
The levels are divided in
into missions. Each can be either: kill all the enemies, get to the exit
or capture some points. There also some bonus missions that you can do
to get points and go further in the game like race against the clock, do
a mission with a handicap, get a certain amount of points and many
others.
You can get about ten
guns like dual pistols, a mine-launcher, a frail or one of the better
nuke weapons, but you can also get omega mods like acid, brainwashing,
mini-bombs and the traditional morph. This time is the last three and
pigs, and every time you level up a gun, you get an alpha mod which can
increase your ammo count or area of effect. With this, you
can customise your guns any way you want like a grenade launcher that
turns enemies into farm animals. Of course some mods don’t work with
every weapon.
And finally; the vehicles. There
are four in this game: The hoverbike has a machine gun and goes fast.
The landstalker is a tank on spider legs. The Puma is a jeep but can’t
jump. And the hovership is difficult to steer. At least the levels you
use them in play to their advantages.
Presentation
Not
much has changed since the last game. Just a different design for the
menus and HUD as usual. Ratchet got some battle armour this time and
while I don’t it, I don’t like the helmet. The levels all have a
different look to them like one is a robot grave yard and after that is a
swamp. We even go to Orxon from the first game again and it’s a lot
less green which might be a good thing.
Enemies
also have distinct look to them and while some of them have some
changes, it still the same enemy. It’s if a swarmer has a three spikes
or a tail, etc it’s still a swarmer.
Verdict
If you loved those arena levels in R&C’s 2 and 3, then you’re going to enjoy this. Plus vehicles.
8/10
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