Friday, 15 May 2015

MGS3: Snake Eater review


This is my personal favorite of the series. Not only that, it's one of the few games that's almost perfect in it's genre. Why? Let's talk.

StoryNaked Snake of the FOX unit is sent to Russia to retrieve a scientist called Sokolov from a test site. It turns out, Sokolov is forced to work on a weapon called the Shagohod. However, Snake's mentor, The Boss, defects to the Soviet Union, injures Snake, takes Sokolov and gives a GRU coronal called Volgin a pair of miniature nukes. However, on a whim, Volgin, for no reason, nukes a lab and puts the US and USSR  on the brink of war so a week later, Snake must go back, find Sokolov, destroy the Shagohod and eliminate the boss.
This is my favorite story in the MGS series. While there are some dark elements to it, like the whole having to kill the mother in your life, there's a more fun and light-hearted side to it, like meeting EVA and having her trying to seduce Snake. Plus this ending is one I freely admit I cried or at least get teary eyed. Although this last point isn't important, I like that at some points you can look around the scenes with the R1 button and see some of the background details.
I also like cutscene pacing as they are more spaced out and if you want to skip them, the  amount of skipping is kept to a minimum.

GameplayThis game takes place in a variety of locations, for example, you start in a forest and go to a red, run building. To help you, you can use camouflage to help blend in like green camo for the forest and orange camo for the ruined building. You also need to find food,  like snakes or birds,etc ,as you have a stamina bar which slowly drains as you go through or if you if you have to heal. Of course you need to heal injuries as some attacks or environments will damage you so you can't fully heal so you have to fix them. However, this leads to the game's only real flaw which is to do any of this stuff, you have to open the menu, go to the section you want and do all the things you need to do. I don't have a problem with this myself but depending on how you play, you might be doing this constantly.
Speaking of playing, almost every area has number of ways of to approach them like sneak your way with being seen, take a back door or vent or just the simple kill everyone in sight with head-shots. This also applies to the boss fights as each of them as more than one way to kill them. I need to play MGS4 again but these are my favorites. The example I'll give will be the Ocelot Unit. In the other games, the enemy boss fights are just gun fights. In this one, you have hide and take out each member as stealthy as possible.I also like that some events can change how later levels will be like or how long turn off the game will affect you and certain things around you.

Presentation
This is the nicest looking of the games in my opinion. I love the environments, and absence of music really makes you feel like you're hiding in an actually jungle or mountain or whatever. When there is music, it's very, very good. The alert theme is very well done and I love the boss tracks. I personally like Ocelot's, Fear's and Fury the most but the others are great too. And the voice is once again top notch. Yes, they don't sound Russian but they have this throw away line that explains so any language can bypass the accent no problem.

Verdict
I don't give these away lightly, but despite it's flaws, it earns:
10/10

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